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How to make a minecraft tnt launcher
How to make a minecraft tnt launcher






how to make a minecraft tnt launcher

Which is totally illogical, but 🤷‍♂️ eh. So there certainly seems to be a better than linear return on TNT. Using a basic vertical launcher with synchronous tnt detonation, I gained the following heights by adding one TNT at a time (from one to eight tnt): until we start testing the effect in game. However, if explosions are linearly imparting velocity instead of KE to the entity, then the height gained by eight times more TNT will be (unless they also include air resistance, but they don't except for falling down) So height gained should be a linear function of KE at the start. In this case if we take that the game imparts kinetic energy linearly, then assuming all kinetic energy will convert to gravitational potential energy at the peak: Though you can get there in a weather balloon.Īs for acceleration, reaching 40kms in game would be a function of both how the game confers energy to the player, efficiency of the setup here, and the games computation of falling due to gravity. 40kms is significantly above most of our atmosphere, Although if you're just considering the solid/liquid radius, then hmm no, 40k is < 6371 kms. 'Space' is often regarded as starting at 100km's¹. (#spoiler) = neat! (/rose) = ( full list) News Builds Gameplay Maps Tutorials Redstone Command Blocks FanArt Comment Formatting Use the wiki or community support for questions that can be answered there.

how to make a minecraft tnt launcher

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How to make a minecraft tnt launcher